Private beta
Real enough to use.
Still getting the last big pieces into shape.
LapMind is in private development and is not publicly downloadable yet.
Where it is now
The core loop is real.
Drive, local Sessions, saved PlayStation profiles, Race Engineer, backup/import and the optional Discord Companion route are already part of the working app.
Saved laps can go back into Lab.
The normal flow is now Sessions → lap → Analyse → Track Lab. A saved local trace can reopen directly; the normal user does not need the diagnostics workflow.
Track Lab is settling into its beta shape.
Five detailed track-map projects are completed: Tsukuba Circuit, Broad Bean Raceway, High Speed Ring, Blue Moon Bay Speedway and Northern Isle Speedway. Autopolis International Racing Course is a separate Basic track outline example, not a sixth detailed map. The five completed map projects and the Autopolis basic outline show two different levels of detail. Map completion does not by itself establish automatic recognition or physical validation. Track LAB remains experimental.
Phone first. Tablet too.
The phone is the primary LapMind device. Tablet is not a separate product and not a stretched phone screenshot: wider layouts use the extra room where it helps.


The current development checkpoint.
Development version: 0.7.2-beta37. Public Beta has not been released.
The remaining checks are a current-version PS5 / PS5 Pro Discord audio recheck and a 30–60-minute live GT7 runtime/performance run. Previous physical Discord success does not replace these checks.
Free is not a beta perk.
LapMind is free. And I'm keeping it that way. No ads. No Pro tier. No subscription.
Before you start.
There is no public APK download here. Read the current manual, check the limitations and treat Track LAB as experimental. Timed-race Final Lap is deliberately unavailable when the evidence cannot support it safely.